Guinevere is an elegant but fierce fighter of Mobile Legends: Bang Bang. She came from the noble Baroque family which is famous for their swordsman skill but Guinevere hated it. She’s more inclined toward magic which was already revealed at an early age.
At the young age of 10, she was able to create several magic effects by combining her mental perception and energy. She would later experiment on her magic with her brother Lancelot. No matter how hard he hides, Guinevere always finds her. Her parents decided to send her to the Magic School because of her talent.
When she became an adult, the noble Paxley family made a proposal of marriage to her family. The Paxley family has a very high magical status and she’s seen as the best candidate for this proposal. Because of Guinevere’s reluctance about it, she embarked on a journey to find his brother Lancelot.
Guinevere started out as a Mage on her first release and then became a Mage/Fighter. She’s now classified as a Fighter only. It’s clear that being a fighter is her strongest feature because of her melee basic attacks and high damage resistance. The combination of her second and ultimate skill makes her seem like an assassin because of its lock-up kill.
The reference for this guide is the Global Top 1 Guinevere player Psion !!. We will be taking a closer look at his best Guinevere build and inspect his choice of spell, emblem and items. Based on Guinevere’s default features and skills, we’ll examine how his configuration will optimize Guinevere’s fighting ability on the battlefield.
|HP Regen||7.8||Mana Regen||0|
|Physical ATK||126||Magic Power||0|
|Physical DEF||18||Magic DEF||15|
|Attack SPD||1.14||Movement SPD||260|
|Attack SPD Ratio||100%|
Guinevere’s airborne enemies will receive 25% extra damage.
Her basic attacks will have +60% Total Magic Power Damage and +80% Total Physical Attack Damage and will add a stack of Super Magic. When the stack is full, the Super Magic attack will allow her to hop to an enemy and deal 80 + 120% Total Magic Power Damage and 100% Total Physical Attack Damage. It will also restore 80 plus 8% of her lost HP.
When an enemy is hit by Guinevere’s Super Magic, Spatial Migration or Energy Wave, they will receive a mark for 5 seconds. Enemies with 3 marks will be knocked airborne when hit by Violet Requiem.
Guinevere throws a magic orb in a selected location to deal 400 + 100% Total Magic Power Damage. It will also have a 50% slow effect for 1.2 seconds and a 1-second cooldown reduction for all of her skills.
Guinevere leaps to a selected area to deal 250 + 80% Total Magic Power Damage. This will have a knock-up effect on Creeps or Heroes for 1 second and will deal an additional 125 + 50% Total Magic Power Damage.
Within 5 seconds of casting, using the skill again will allow Guinevere to dash to a selected location and leave an illusion. The illusion will explode within 1.5 seconds or upon taking damage. The explosion will deal 100 +30% Total Magic Power Damage to nearby enemies and will restore Guinevere’s Super Magic.
Guinevere will surround herself with a force field while attacking her enemies 11 times within 2 seconds. This will deal 880 + 385% Total Magic Power Damage.
Enemies who are already airborne will be knocked up again 6 times.
This skill makes Guinevere immune to CC effects.
Best Guinevere Build
Guinevere Emblem Set
Custom Mage Emblem set
Agility – Movement Speed +6.00%
Observation – Magic Penetration +6.00
Bargain Hunter – Equipment can be purchased for 90% of its price.
This battle spell is highly recommended for Guinevere because it has a True Damage that scales with her level and the lost HP of her target. It will help her secure the kill in case her target managed to survive her combo. Its cooldown time might be high but it will have a high reduction if your target gets eliminated when using this.
This next option is a good choice if your focus is Guinevere’s survivability. Although she already has an escape capability through her second skill, it’s best reserved for attacking the enemies. Having this extra teleporting spell will not just help her escape but also chase her low HP target.
Since Guinevere’s build is heavy on Magic Power, this is another battle spell to consider. Its damage that scales with the user’s Magic Power and the enemy’s distance will let Guinevere eliminate a dying enemy who managed to put a great distance from her. Its knockback feature can also help Guinevere escape some tough situations.
Skill Upgrade Priority
First Priority – First Skill: Energy Wave
Main Priority – Ultimate: Violet Requiem
Least Priority – Second Skill: Spatial Migration
First Skill + Basic Attack + Second Skill + Basic Attack + Execute
This will be your combo at the start of the game before getting your ultimate skill.
Second Skill + Ultimate Skill + First Skill + Second Skill + Execute
You may not even get to the third part of this combo because your enemy might be dead already in the first two moves. This depends on their squishiness and Magic Defense. You can click the second skill again to dash to the enemy just in case it was able to blink away after your first three attacks. Use execute to finish the job.
Poke. In the early part of the game, spam your first skill to damage your enemy little by little. When its HP is low enough, use your second skill and execute to kill it.
Ambush. Hide in the bush to give Guinevere a higher chance to hit her target. An enemy who’s very familiar with her combo will move in random directions to avoid getting thumped by her second skill.
Aim. It’s easy for Guinevere to hit a steady target but when the enemy is moving fast, point her second skill right in front of your target like a sniper hunting a running deer. Another easy way to hit your enemy is to start the duel with your first skill and basic attacks. Once your enemy starts to fight you in a steady position, that’s when you thump it with your second skill.
Predict. If you happen to see an escaping enemy on the map which is near your location, jump to the nearest bush where it could be hiding. There’s a good chance that you’ll catch it. Also, take note of the favorite hiding spots of your enemies and then surprise them with your combo.
Team Fight. Wait for an opportunity for your enemies to group closer so you can hit more than one when you use your killer combo. You can also initiate a team fight by using your second skill to attack a target then leaving them an illusion as you move out of the battle. Your teammates can start barraging your enemies as they attack your dummy. You can then move back to help them.
New Feature. Guinevere has a new passive feature where she can still knock her enemies up even if her second skill is still cooling down. Her enemies will receive a flower mark whenever they get hit by her Super Magic, Energy Wave or Spatial Migration. When all three petals light up, the target will be knocked up when she uses her ultimate skill on them.
Do you know other tips for Guinevere? Please feel free to share them in the comments section.